User Interfaces |
|
Social Media Platform Interface DesignA hi-resolution wireframe design for a social media site across three platforms: PC (computer), tablet, and smartphone.
The prototype site demonstrates narrative scenarios of certain features of the site. Class assignment. Individual assignment. Tools:
|
STORY
The assignment was to remix a game where an ant is chased by an antlion and would perpetually move forward until it is caught. The goal was to move and avoid obstacles until the ant was eaten. We remixed this idea to be the ant being a computer virus which uses the songs as a means to hack into a system. The antlion would have played the role of an anti-virus that would kill the ant virus if too many keys were missed during gameplay. IT IS A PROTOTYPE As it is a prototype, some features are there as placeholders and not implemented, such as the score board which was intended to record scores for individual songs and compare with others online. The Antlion anti-virus concept was not implemented in this iteration and if the player misses too many, they would only suffer from a lower score instead of a game over. |
"AntVIRUS" Rhythm GameA Java applet classic-style PC rhythm game prototype.
CONTROLS Players use the S,D,F, [Space], J, K, L keys to play. PLATFORM Entirely web based (no download required), the main menu, which is coded in Adobe Flash, links to Java applets of individual songs. Class project. Team of 5. My Role
Tools:
|